摘要: |
作为游戏化学习与博物馆教育有机融合的产物,博物馆数字游戏化学习是数字时代博物馆教育发展的一个新趋势。本文依据博物馆学、教育学、游戏设计等多种理论分析概括出博物馆数字游戏化学习具有教育性、愉悦性、自愿性、体验性、互动性等主要特征,并针对目前存在的问题,结合国内外知名博物馆的典型案例,提出以下设计思路:首先,明确目标参与人群,注重全面分析需求、提供分众设计;其次,合理规划学习内容,注重跨越学科统整、应用多元场域;再次,精心设计游戏方式,注重创设学习情境、吸引主动探究;最后,凸显场馆教育特色,注重利用资源环境、虚实有机融合。 |
关键词: 博物馆 教育 数字游戏化学习 特征分析 设计思路 Analysis on the Characteristics and Design Ideas of Digital Game-based Learning in Museums Wu Di |
DOI: |
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Analysis on the Characteristics and Design Ideas of Digital Game-based Learning in Museums |
Wu Di |
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Abstract: |
Digital game-based learning in museums, as the new trend of the development of digital museum education, is the organic integrated product of game-based learning and museum education. Based on the theories of museology, pedagogy and game design, this paper summarizes the main characteristics of digital game-based learning in museums, such as educational, pleasant, voluntary, experience-oriented, interactivity and so on. In view of the existing problems, this paper puts forward some design ideas combined with the typical cases of famous museums:firstly, identifying target participants, paying attention to a comprehensive analysis of demands, and providing audience-segmentation design. Secondly, planning the learning content reasonably, focusing on interdisciplinary integration and application of multiple fields. Thirdly, carefully designing the way to play, paying attention to the creation of learning situation, attracting active inquiry. Finally, highlighting the educational features of the venue, paying attention to the utilization of resources, environment, and the organic integration of virtuality and reality. |
Key words: museum, education, digital game-based learning, characteristic analysis, design ideas |