| 摘要: |
| 我国众多科技馆中的“儿童乐园”一直备受儿童群体欢迎,尤其是学龄前儿童(3~6岁)。目前,科技馆教育活动开发实施的对象大多为中小学生,针对学龄前儿童的教育活动仍处于探索尝试阶段。因此,如何进一步发挥展览品教育功能,以何种方法路径开发出符合学龄前儿童认知水平的教育活动,值得深入探讨。本文通过梳理国内外外文文献中关于“引导式游戏”的概念内涵、“引导式游戏”的应用价值以及应用模式等研究,基于科技馆教育活动特点,分析学龄前儿童“引导式游戏”教学法的可行性,并提出教学案例设想,希望为活动的开发实施提供有益参考。 |
| 关键词: 科技馆 引导式游戏 教育活动 学龄前儿童 |
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| A Summary of the Research on the Teaching Method of "Guided Games": Implications for the Development of Preschool Children's Educational Activities in Science and Technology Museums |
| Liu Zhiting |
| () |
| Abstract: |
| The "Children's Paradise" exhibition in many science and technology museums in China has always been popular with children, especially preschool children aged 3 to 6. Currently, the majority of educational activities in science and technology museums are designed and implemented for primary and secondary school students, while those targeting preschool children remain in the exploratory stage. Therefore, how to further develop the educational function of exhibits and develop educational activities that align with preschool children's cognitive levels deserves in-depth discussion. This paper analyzes the feasibility of the "Guided Play" teaching approach for preschoolers based on the characteristics of educational activities in science and technology museums, by reviewing domestic and foreign literature on the concept, application value, and models of "Guided Play". It proposes hypothetical teaching cases, hoping to provide valuable references for the development and implementation of such activities. |
| Key words: science and technology museum Guided Play educational activities preschool children |